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"A true world model must be a structured, interactive simulator"
Tripo AI’s Simon Song and Yanpei Cao discuss building 3D foundation and world models for next-generation content
21 hrs ago
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AI Gamechangers
5
June 2026
"More than anything, what's valuable from a human is judgment and taste"
Pocket Worlds CEO Anton Bernstein on the AI tools helping his creator community build without code
Jun 29
3
"IP is the next great asset class: AI gives us the superpower to codify it"
Irena Pereira of Infinite Realms on building AI-powered world models that make IP adaptation faster and canon-safe
Jun 15
3
May 2026
"Opportunities around net-new experiences are what I find most exciting"
Google's Sam Barberie on why a joined-up AI stack (from content creation to support) is gaming's next big unlock
May 25
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AI Gamechangers
2
1
"AI can lower the entry barrier and remove some of the repetitive work"
Cascadeur CTO Alexander Grishanin on AI-assisted animation and why control should stay in the animator's hands
May 18
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AI Gamechangers
3
"Players appreciate fast answers. The key is that AI must know its limits"
Theymes CEO Tommi Koirikivi on building AI-native player support software that knows exactly when to call a human
May 11
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AI Gamechangers
7
1
1
"AI has the potential to help studios create ambitious and expansive games"
Ramen CEO Andy Tsen on building Aura, a multi-agent AI tool helping Unreal and Unity developers ship faster
May 4
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AI Gamechangers
3
April 2026
"It’s about players and AI weaving the experience together"
Robin Qin of Meshy discusses building AI-native games where the weapon design space is genuinely infinite
Apr 27
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AI Gamechangers
3
"Developers can spend less time on production effort and more on the game"
Phoena Pang of Mintegral on AI agents, fraud detection and how the ad tech workflow is being totally transformed
Apr 15
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AI Gamechangers
3
"AI was my engineering team, not my creative director"
Jonathan Bjerk of Curve Clash on how AI helped a non-coder publish a multiplayer game in under seven months
Apr 6
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AI Gamechangers
4
1
March 2026
"AI should be an enhancement tool, not a replacement tool"
Charlotte Cook of CALM Consultancy on bridging the gap between AI hype and practical adoption in games
Mar 30
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AI Gamechangers
2
"We still have game artists but they’re using our AI generation funnel"
Unico founder Erkay Uzun on using AI agents to personalise games and optimise everything from reviews to UA
Mar 16
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AI Gamechangers
2
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